Andrea ZilioCreating an Elevator in C# and UnityRight now I am working on a platform game. And an elevator is another basic feature. It will also be useful in many other situations.Aug 10, 2021Aug 10, 2021
Andrea ZilioCreating Moving Platforms in UnityWe have implemented basic features such as a character controller to move and jump as well as some collectables. While still working in the…Jul 18, 2021Jul 18, 2021
Andrea ZilioCreating Collectables in UnityTime for another standard feature in a 2.5D platform game: the collectables.Jul 18, 2021Jul 18, 2021
Andrea ZilioA Physics Based Character Controller for Unity — Part 2 JumpingWhat would a platform player be without… yes right jumps.Jul 12, 2021Jul 12, 2021
Andrea ZilioA Physics Based Character Controller for Unity — Part 1For fun we are going to write our character controller for a 2.5D Platform Game from scratch.Jul 10, 2021Jul 10, 2021
Andrea ZilioBuilding a 2.5D Platform GamePlatform games are another classical game type. They first appeared around 1980 as console games — like the famous Donkey Kong (1981) and…Jul 10, 2021Jul 10, 2021
Andrea ZilioA Nasty Mine Dropper Enemy Joins The GameIn the last post we made the game easier for our lazy players. Now let’s make it harder for those who like more challenges. We will add an…Jul 4, 2021Jul 4, 2021
Andrea ZilioCheat it and beat it…Today we will create a little cheat for the space shooter game.May 29, 2021May 29, 2021
Andrea ZilioCreate Immersion with Sounds in UnityA good way to approach sounds in Unity is by creating an audio manager.May 19, 2021May 19, 2021